Friends and companions get you gone,
'Tis my desire to be alone;
Ne'er well but when my thoughts and I
Do domineer in privacy.
No Gem, no treasure like to this,
'Tis my delight, my crown, my bliss.

All my joys to this are folly,
Naught so sweet as melancholy.


'Tis my sole plague to be alone,
I am a beast, a monster grown,
I will no light nor company,
I find it now my misery.
The scene is turn'd, my joys are gone,
Fear, discontent, and sorrows come.

All my griefs to this are jolly,
Naught so fierce as melancholy.

- From Robert Burton's The anatomy of melancholy, published 1624 or thereabouts.

I can imagine what Scott felt, and hopefully what the player will feel, at the midpoint of their journey. "There is no hope. I can only fail, and it will be no one's fault but mine. I have let down everyone who depended on me. I may as well quit now. But I have to keep going because I have a duty to see this to the end."

And as they become small hardened seeds of themselves, stripped of all personality except a desire for food and warmth, they become part of the thing they are fighting - the blank, unrelenting, unthinking force - and learn through crystallised minds that the real enemies were themselves.
 


Comments

07/14/2012 22:20

Nice article dude

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09/26/2012 00:09

you are great in those article

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